local skel = fk.CreateSkill {
  name = "lb_zero__mengyao_satier",
  tags = { Skill.Compulsory },
}

Fk:loadTranslationTable {
  ["lb_zero__mengyao_satier"] = "萨提尔",
  [":lb_zero__mengyao_satier"] = "<b>锁定技</b>，你的伤害牌无视防具。",

  ["$lb_zero__mengyao_satier1"] = "",
  ["$lb_zero__mengyao_satier2"] = "",
}


skel:addEffect(fk.TargetSpecified, {
  is_delay_effect = true,
  mute = true,
  can_trigger = function(self, event, target, player, data)
    return target == player and player:hasSkill(skel.name) and data.card.is_damage_card
  end,
  on_use = function(self, event, target, player, data)
    data.to:addQinggangTag(data)
  end,
})

return skel
